Mass Effect 2: Part 1 of 5 with rest of episodes exclusively on Xbox Live and on Zune at social.zune.net Search for Art of The Game in the Gamer TV section on Xbox Live to download the full series! In this first episode of the five-part Art of the Game series about the making of Mass Effect 2, BioWare lead concept artist Matt Rhodes unveils never-before-seen art and sketches created during the development of the game. See how the Geth have evolved from the original Mass Effect and how a visual idea on paper is translated into a living 3D universe. From aliens to equipment, the inner workings of the creative processa for the sci-fi masterpiece that is Mass Effect 2 are laid bare while simultaneously examining the role of concept art in video game development. —————————————— Follow Machinima on Twitter! Machinima twitter.com Inside Gaming twitter.com Machinima Respawn twitter.com Machinima Entertainment, Technology, Culture twitter.com FOR MORE MACHINIMA, GO TO: www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com TAGS: yt:quality=high Mass Effect UPC 882224355254 BioWare Corp Electronic Arts EA MPN M59-00033 Mass “Effect 2″ UPC 014633159820 MPN 882224355254 video games headshot All Your History BioWare xbox Shepard EA consequence Lead Concept Artist Matt Rhodes BioWare Edmonton Alberta Canada metal illusive elusive man bartender villains helmets Subject Zero tattoo scar sequel art of the game marvel ultimate alliance me mua space interview …
Mass Effect 2: Part 1 of 5: Concept Artist
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March 18th, 2011 at 2:34 pm
If I had the skill, which one day I hope I will, I would love to get payed to just sit down and design a fuckton of helmets.
March 18th, 2011 at 3:15 pm
@BIGredsArtWORLD19 wat school you thinking about?
March 18th, 2011 at 3:22 pm
Im going to VFS, thats where Grads worked on Mass effect, district 9, Avatar and Toy story 3. Its such an amazing school.
March 18th, 2011 at 3:27 pm
Man I really enjoy doing stuff like this… I can’t wait till I go to art school
March 18th, 2011 at 4:15 pm
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March 18th, 2011 at 4:54 pm
Games need to be considered an artform these days… I work on in the Games Industry and the amount of talent and work produced is amazing.
… then you get people whining about the price of games… your lucky… all of you
March 18th, 2011 at 5:39 pm
check secretrevealed . info for free gift from mcdonald..
March 18th, 2011 at 6:13 pm
thane is the best overall made character, the voice, the attitude, the looks, the way he moves, the beliefs, everything.
March 18th, 2011 at 6:42 pm
I’m going to ART school so I can do this when I graduate. :]
March 18th, 2011 at 7:21 pm
@Deepmindandheartlife ART? making games, yes…from the viewpoint of an average person, no.
March 18th, 2011 at 7:59 pm
No, it’s the 10th
March 18th, 2011 at 8:57 pm
@Denolc Actually making games has been considered as an art, as the 8th i think
March 18th, 2011 at 9:24 pm
@Denolc AGree 100%
March 18th, 2011 at 9:51 pm
@olisaoli hell…design can be art…it all depends on how you look at it.
March 18th, 2011 at 10:41 pm
@Denolc Concept art isn’t artwork, but design.
March 18th, 2011 at 11:09 pm
Might i say sirs and ladies that it is an insult to say that the graphics in Mass Effect 2 arn’t considered to be an art form. It must of taken ages just to get the character models up to halo 3 stndard never mind the Mass Effect 1 standard, but to graphically surpas Mass Effect 1 so much is an achiement (Bleep Bloop Acheivment unlocked 1000 GS)
March 18th, 2011 at 11:22 pm
Wow, some of those helmets are mega badass.
March 18th, 2011 at 11:24 pm
Real Asian brides are there **busizz4me.info**
March 19th, 2011 at 12:17 am
No way out man Russian girl gettop5.info
March 19th, 2011 at 1:12 am
I LOVE GAAAAAMMMEESSS
March 19th, 2011 at 1:32 am
@many9662 Machinima is a big company, not just some guy sitting in his bedroom uploading videos. Retard.
March 19th, 2011 at 1:34 am
@Denolc Just because something has art in it doesn’t make it an art form.
March 19th, 2011 at 2:09 am
@Denolc yeah! I agree. So unrecognized. -___-
I tried to do the programming and the art behind the game and it more difficult doing art than programming! Well it was certainly hard to do both at least. lol
March 19th, 2011 at 2:56 am
Ok putting a end to the arguement Art is in the eye of the beholder the end and Questions?
March 19th, 2011 at 3:40 am
@danthemaniac And as we can see, the stupidity flows..