Late Night Computing: January 24, 2013

January 24, 2013, blah blah, Late Night Computing.

Somebody, somewhere, please do something with the Homeworld property. Please? Pretty please? I stumbled onto my Homeworld and Homeworld 2 discs last night, which is just a tad ironic given the THQ auction yesterday, and have quite the hankering to play them on a modern gaming system. Nexus: The Jupiter Incident will tide me over, though its still not quite the same. Nothing will ever replace the Ion Cannon Frigate in my heart.

News bits:

  • Sony is fined $394,570 by the UK Information Commissioner’s Office for the 2011 PlayStation Network security breach. [via ArsTechnica]

  • Popular Mechanics investigates why proper teleportation for humans hasn’t been invented yet. Sorry, we’re too busy blowing each other up. [via Popular Mechanics]

  • Kickstarter darling Pebble will only ship 500 units at launch, missing their CES promise of 15,000. [via Wired]

  • Why is it more difficult to learn as we age? Because our brains are full. Really. [via New York Times]

  • Common Crawl is making a giant copy of the Internet, hoping to give rise to new research, available for free to the public. [via MIT Technology Review]

Chatty posts of the moment:

Make sure you log-in and check your filters if you can’t see the following:

  • “Is there a term for the setting in sci-fi stories when a society regresses, losing the tech previous generations created? An example would be the Dark Tower series where the tech is now rusting ruins and society has fallen back to the dark ages/wild west. I guess it is sort of post-apocalypse, since some event could have occurred to cause the regression, but at the same time that conjures other ideas that don’t fit.” [by byorn]

  • “If you still game on a 60hz monitor you are seriously missing out.” [by vynn]

Nightly file:

    Omerta – City of Gangsters demo 1.0. “OMERTA — CITY OF GANGSTERS is a simulation game with tactical turn-based combat. Taking the role of a fresh-from-the-boat immigrant, with dreams of the big life, the player will work his way up the criminal hierarchy of 1920’s Atlantic City. Starting with small jobs, his character recruits a gang and expands his empire by taking territory from other gangsters. Eventually he establishes his own crime syndicate and becomes the de facto ruler of Atlantic City.” Download the free demo for Windows here.

Media:

Aliens: Colonial Marines Kick Ass railer:

It’s time to kick ass and chew bubblegum, and I’m all out of gum. So here’s a trailer for Aliens: Colonial Marines.

Bioshock Infinite reveals the Industrial Revolution goodies coming to pre-orders, Metal Gear Rising: Revengeance shows off three new gameplay trailers, and Crysis 3 details the Nanosuit in a short trailer.

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Late Night Computing: January 24, 2013

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