Ragnar TÃ¸rnquist and Red Thread Games were clearly getting enough money to make Dreamfall Chapters, as its crowdfunding campaign rocketed out the gate and hit its $850,000 target in about a week, but how many stretch goals could it hit? Funding wrapped up over the weekend at $1,538,425–180% of the goal and just enough to make the adventure game as a ‘Director’s Cut.’ Planned features it trimmed or cut to make the basic budget viable will now be added back in.
“Just…wow. Thank you, from the bottom of our hearts. We are grateful and humbled, inspired by your support and belief in this project and in us,” TÃ¸rnquist said. “Now it’s our turn to deliver.”
The trilogy-concluding adventure game sailed past numerous stretch goals, so it’ll also boast Mac and Linux versions, loads of in-game lore and a library to read it in, new characters and locations, a return to the House of All Worlds from The Longest Journey, an interactive graphic novel, an improved soundtrack, French and German versions, more voice-overs and, just barely, the Director’s Cut.
“The Director’s Cut, of course, adds back all the content we had to cut for cost reasons, along with a director’s commentary of the game,” Red Thread explained. “With a bigger budget, we can hire more people and we can bring back the locations, characters, puzzles and conversations that were left on the cutting room floor.”
Dreamfall Chapters is slated to arrive on PC, Mac and Linux in November 2014.
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Dreamfall Chapters Kickstarter ends, reaching Director’s Cut stretch goal