GoNintendo ‘End of Day’ thoughts – No More Heroes: Desperate Struggle review by D3stiny_Sm4sher

Spring wants to get here so bad. These last few days were gorgeous in NJ. By gorgeous I mean 50 degree weather…but that’s a lot better than sheets of snow and ice. I’m with you Spring…get here soon!

I hope that wherever you are or whatever you did this weekend, it was a blast. You deserve some rest and relaxation, I know you do! School, work or in-between…we can all use a break. I’m going to soak up this last bit of the weekend with some sleep, and kick off Monday nice and refreshed! See you all in a few, short hours. – RMC

Back on schedule with a review for you guys! Rest assured — this whole month is booked! No More Heroes 2 today, Mega Man 10 next week, followed by Sonic and Sega All-Stars Racing, and Cave Story to cap off the month. Please let me know via PM or in the comments, etc., what games you’re interested in me reviewing in April. I know there are some games from this month I’m missing out on until then.

In case you somehow missed it, PLEASE check out my new podcast! You guys are all invited to participate, and I’m confident this is a podcast that has enough traditional and new ideas to interest a wide variety of you guys with a unique format, so please give it a listen, participate in Episode 2 this month, and spread the word! I even am thinking of doing special small episodes for my reviews. Check that out at the end of this one!

Also, check out a podcast I appeared in this week: Dark Weres!

No More Heroes: Desperate Struggle

-Strawberry on the Shortcake-
Time played: About 9 hours
Obtained: Rented via Gamefly
Notes: Played w/Wiimote & Nunchuk on Mild (Normal) difficulty)

-Returning to Santa Destroy-
The original No More Heroes was heralded as a flashy, stylish action game for the older, core gamers on Wii. It was met with so-so sales, but clearly the development team was passionate about Travis Touchdown and the downright bizarre world he resides in, because a sequel was put together that oozes with attitude, and it’s a game worth experiencing — though you might be left confused by the end as to what, exactly, was just experienced.

Travis, having put aside his gig as a world-class assassin, has gone back to bumming around in the Motel “No More Heroes,” complete with Mexican wrestling masks and anime figurines. He’s let his cat get fat and his status as a top-ranking warrior who vanished back into obscurity has given him a mysterious aura of mythological proportions: the otaku who rose to the top only to ride off into the sunset, never to be heard of again. That is, until the head of his best friend is delivered to his apartment. Enraged, Travis sets out to seek revenge for his friend, who had no involvement in his duels. Much to his dismay, the one who killed his friend awaits him at the top of the new rankings that have cropped up and become the premiere sport in Santa Destroy.

From the first time you boot up the game, No More Heroes 2 breaks the fourth wall by instructinng you: “Before you start your ‘Desperate Struggling,’ you should drop a mad save,” and promptly creates a save file for you while Travis plops himself on a toilet and elicits a groan of relief. For the unintiated, this franchise is known for its incredibly blunt and crude humor — even saving your game is humorous, as it’s done by going to the bathroom. Your sword’s battery is displayed by a pixelated phallic symbol, and recharging the sword requires you to shake the remote as Travis elicits sexually pleasurable moans. Despite the downright offensive material that is often thrown about, the game manages to create a lot of cinematic flair and indie film vibes, from the way it seemlessly starts the story from first boot-up to scene transitions to its interesting art style, which has been updated from the original title and looks more fluid and interesting. The soundtrack is a blast, from its retro-gaming tunes to its rock riffs to its electronic/techno songs and the occasional over-the-top pop song.

Clearly, this is a title that is trying to appeal to your senses while simultaneously making you “WTF” and “OMG” at a steady rate. If I’m frank, there were more than a handful of moments while playing this game in which my thoughts inevitably led to the idea, “Oh, this is what being on acid must feel like.” It really is crazy-strange stuff, but it’s generally entertaining. The issues that hold it back, however, are still lingering from the prior entry.

To its credit, No More Heroes 2 does improve on the gameplay of its predecessor in about every way. The bland, uninspired sandbox city of Santa Destory has been transformed into a stylish overhead menu, allowing quick and easy access to shops, money-making missions, and the next section of the main story. The pacing here is much more focused, letting players press on as quickly as they like, or take some time to tackle side stuff as they see fit. Money is not required to activate the next Ranking Battle (thank God) so all money you earn in the side jobs can be put toward upgrading Travis’ outfit (which gets reflected in all cutscenes), buying some new swords, or training at the gym to improve attack power and health.

As another neat twist, the minigames for earning money are (almost) entirely 8-bit games designed to play like NES titles, complete with the sound of a cart being blown and jammed inside a console to the title screen wiping down and fun chiptunes and 80’s era graphics taking over. Most of the games are pretty enjoyable for the short bursts they are designed to be played for, and they range in variety: shooting, platforming, racing, timing and puzzle-based games. They’re a stroke of genius that wonderfully compliments the franchise’s pixelated menu elements and sound effects. It’s all much more engaging than mowing lawns, at any rate. Did I mention there’s an anime shooter you can play a level of, watch the anime intro that goes along with the tie-in game, and you can play with your cat to help it lose weight — in-between brutally murdering people, of course.

What’s unfortunate is that despite all of these original, humorous, and just plain cool choices in presentation, No More Heroes is still flawed in its main mechanic: combat. It’s just too freaking repetitive for its own good. Even with the few alterations to your beam swords (I prefer dual-wielding, myself), they change the properties and attack types that Travis has, but ultimately it all still comes down to mashing the attack buttons over and over, and maybe deciding to dodge out of harm’s way now and again. It’s not even that combat can get real old real fast, it’s that there are so many instances where a level just drags on for far too long, throwing nothing at you but mindless waves of the same enemies over and over again. As fun as ruthlessly dicing people up and watching their blood comically spray every which way is, it gets boring doing it the same four ways over and over again. Wrestling moves up being about the same thing but with slightly different prompts. And the voice effects became grating by the end. Travis’ “What da f***?” when he gets knocked down is funny the first couple of times, but after the 50th time I was wishing there had been more contextual-based dialogue mixed in to keep things fresh. Speaking of mixing things in, you do get to play as Travis’ brother, Henry, for a single, very whacked-out boss battle, which is kind of fun. Players also get to take on the role of the incredibly puffy-haired Shinobu, the samurai chick whom Travis spared in the original title. She’s become Travis’ self-appointed pupil. She’s kind of cute and funny with her naivity, and her play style is a little different — but dear God, trying to navigate the few “platforming” elements the game requires with her was just plain aggrevating.

Aggrevating is, alas, the best word that can be used with certain elements of No More Heroes 2 and its combat. It has a novelty to it, and that novelty wears thin when the same audio cues are slammed at you, the same two combos are mashed ad nauseum, and you have to fight with the damned camera on a regular basis.

-My No More Hero-
No More Heroes 2 lives up to its original and surpasses it in terms of style and crazy factor — you can tell the people who made this game genuinely had fun making it. It’s a product of passion. But most of the boss battles didn’t feel quite as interesting as they could have been, as if the development team was just going through some kind of rinse-repeat motions in creating some of them. The story, while intriguing and interesting at times, is just downright weird and nonsensical. This was hilarious at some points but at others unsatisfying, leaving me to wonder if I was just missing something or if I wasn’t supposed to understand what I was experiencing.

If you’re up for some crude, lewd attitude wrapped around slick presentation and over-the-top humor and style, No More Heroes: Desperate Struggle is definitely worth checking out, just be prepared for some frustrations on the technical side of things.

-High Score-
8/10

I’m thinking of making Same SkyCast segments for my review. Here’s the one I whipped up for this review! Do bear in mind that it has spoilers since it’s designed more for folks who already played the game. Please feel free to have spoiler-filled discussion on the boards!

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GoNintendo ‘End of Day’ thoughts – No More Heroes: Desperate Struggle review by D3stiny_Sm4sher

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Arc Rise Fantasia – screens with corrected aspect ratio

Screenshot 4

Check out more here (thanks Hero of Legend!)

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Arc Rise Fantasia – screens with corrected aspect ratio

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GoNintendo ‘End of Day’ thoughts – What did you play this weekend?

gonintendo endofday border

How do you not want to end your weekend? I would say that reformatting a computer is a lousy way, but that’s what I was doing. My desktop was acting really funky ever since some Windows updates a couple weeks back, and nothing I could do would shake it. Worst of all, having a gaming rig that booted me when playing any/all games was really getting on my nerves. I asked numerous people about the problem, but nothing I tried worked. I figured that since I had the free time, I would take on the unpleasant task of reformatting.

Best part of all, the reformat didn’t help! I even did hardware diagnostics on almost every component of my PC before reformatting, and everything came up fine. After more hours of trying not to cry, I decided to see if there was a heat issue. Low and behold, it seems like one fan is turning on/off when it pleases, making the case just a tad hot. So now, the door is open and all is fine! Just wish I didn’t have to reformat to come to that conclusion. Well, I didn’t have to reformat to figure that out…but you know what I mean.

Well, I have a few more things to do on the PC before I head to bed. I’d like to be able to record direct-feed footage for tomorrow, and have things ready for our podcast as well! Hopefully all that will go without an issue. Once that wraps up, it’s off to bed for me! So…see you guys in a few, short hours. Hope every minute of your weekend was fantastic.

On our weekly podcast, we take the first 10-15 minutes to discuss what the crew spent the last week playing. Every week you get to hear about our gaming adventures, but I realized that I don’t get to hear nearly enough of what you guys are playing. Since the weekend just passed us by, I thought I’d open up the floor to you guys. What did you spend your weekend freetime diving into?

For me, I played a ton of Klonoa. I was so happy to see that my local GameStop got their copies in on Friday. I sure hope that for anyone else looking for the game, the same situation happened to you to! I took advantage of my early grab, and spent the bulk of my gaming time jumping back into that title. It’s so nice to see the original game remade in what will hopefully be a refresh for the character of Klonoa. I really think this mascot deserves more attention than has been garnered over past years. Could the Wii re-release actually make that happen? I’m doing my part to try and help it along!

Enough about me, I’m turning things over to you guys. Leave a comment and let me know what you played, didn’t play, or wanted to play and didn’t have the time to. If you’re visiting this site, I’m sure you had the free time to sneak in at least 5 minutes of something!

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Texas Hold?em Tournament coming to WiiWare

The deck is shuffled, the blinds are in and it’s your move. Call, Raise or even bluff your way All-In with Texas Hold’em Tournament . You’ll start off in the small Nevada gaming halls working all the way up to the Las Vegas Championship. With multi-round no-limit hold’em gameplay there are hours of serious poker action awaiting you.

Think you’re the best poker player out there? Using the Nintendo ® Wi-Fi Connection service, start climbing the worldwide rankings by winning online tournaments and see how your poker skills stack up against the world by viewing the online Leaderboard. Texas Hold’em Tournament also lets you play multiplayer poker with up to five friends, and with full Mii support, you can really bring yourself to the table

Features:

– Up to 5 additional players in Nintendo Wi-Fi Gameplay
– Multi-round tournaments
– Full Mii Support, put yourself in the game
– Worldwide Leaderboards

Digital Leisure page here

Link

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Texas Hold?em Tournament coming to WiiWare

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Japan – 30 top-selling titles for 2008

1. PSP Monster Hunter Portable 2nd G
2. 2. DS Pokémon Platinum
3. 3. Wii Wii Fit
4. 4. Wii Mario Kart Wii
5. 5. Wii Super Smash Bros. Brawl
6. 6. DS Rhythm Heaven
7. 7. DS Dragon Quest V
8. 8. DS Kirby Super Star Ultra
9. 9. Wii Animal Crossing: Let’s Go to the City
10. 10. Wii Wii Sports

Full list here with sales figures here

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Japan – 30 top-selling titles for 2008

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GameDaily HUD – Week 13

hud questionsbanner black 1

Wait a minute…week 13 of the HUD? Where on earth did week 12 go to? Well, I wasn’t invited to participate in week 13. Why is that, you ask? Well…that week turned out to be a girls only week! I may have some extra weight, which leads to a certain part of my upper torso looking a bit like a woman’s frame…but I am definitely not a girl. Week 13 lets the men back in to offer up their opinions.

This time around, we talk about the one game we’ve been playing the most, Gears 2 Vs. Resistance 2, a list of 5 games we put in order of most to least anticipated, and the Holiday 2008 vs. Holiday 2009 software lineups.

Check out the week 13 HUD here!

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GameDaily HUD – Week 13

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The Conduit came about because of dusty Wiis, Animales de la Muerte may be too big for WiiWare

A portion of a GameCyte interview with Eric Nofsinger…

GameCyte: Was there another game in the works, perhaps an aborted project for one of your other clients for which the new tech was originally intended?

EN: No, not really. It really all started, initially, with a conversation between our CEO Kerry Ganofsky and myself, where we were sitting around and bemusing the state of the Wii. We were saying, “We love the Wii, this is such a neat system,” but our game consoles were gathering dust. The first-party stuff was awesome but there wasn’t a lot of great third-party stuff at the time, and we said to ourselves “this sucks, we’re spending all our time on 360 and PS3…”

(later on, the conversations moves to Animales de la Muerte)

EN: It’s a crazy, over-the-top and gruesome brawler, multiplayer kind of Smash TV-style game. Like Monkey Island, you have to save the good animals, and if they get infected, you have to take out the bad animals. It’s a simple little game concept, but it’s funny as hell and there’s lots of comedy, and we think it’s something really good. Internally, where we’ve been on the fence with it is we’ve put a lot into the development of it, and we’re looking at doing it as a WiiWare title, but honestly we’ve had a little bit of trouble squeezing it into 40 megs.

We’ve got a lot of cinematics, and a lot of comedy there. We don’t want to kill the comedy.

Check out the full interview here

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The Conduit came about because of dusty Wiis, Animales de la Muerte may be too big for WiiWare

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Disaster: Day of Crisis – new trailer

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Disaster: Day of Crisis – new trailer

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de Banner

Yes, I realise it’s a terrible, punishable headline, but it’s early for me, what do you expect? -P Anyway, just wanted to post a quick note to share some credit with azsapphire who designed today’s banner. Many of you were asking/hoping for something celebrating de Blob, and he rose to the occasion for you, so be sure to rise to the occasion of some comment love.

That’s all for now. I’ll be back tomorrow with one more banner to round out the week, and then it’s back into regular rotation with things. Have a good one! –cortjezter

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GoNintendo ?End of day? thoughts – I am in 2d heaven

Monday is over, and it was pretty painless. It’s always nice to have an easy start to the week. Let’s keep our fingers crossed for a nice, calm Tuesday, Wednesday, Thursday and Friday! Things can’t go that bad with such a great week of game releases upon us! I’m sure you guys have your eye on a few titles, too. While I’d love to squeeze in some more Mega Man 9, I have to get to bed. I’ll catch you all in a few short hours. Here’s to a fantastic Tuesday!

______________________________

Not one, not two, but 3 big 2d releases in the span of one week. How much better than that can it get? Well, if you are into 2d gaming, you must be living it up just like I am! If you are more into the 3d side of things, this post isn’t really for you. I have never been shy about my love of 2d gaming, and this week is one I’ve been looking forward to for a long time now. Finally, I’ve gotten my hands on three of my most-wanted games. The best part is, the platforms they’ve hit range from pocket to console.

First, we have a our little pink friend, Kirby. It’s great to see him return, even if he’s coming back to us in a re-release. Kirby Super Star Ultra may have hit the SNES awhile back (with a shorter name), but that original release is pretty pricey if you’re looking to buy on eBay. Now, all of those people that missed out on the adventure collection can grab it for the DS, with some touch-screen mini-games added in for good measure. Kirby games are always simple, colorful, vibrant, and plain fun. They may not set the world on-fire, but Kirby fans love the cream puff for what he is!

Stepping things up a bit is Wario’s return to consoles with Wario Land: Shake It!. This time, Wario returns to his classic form. While he’s gone after cash in all of his games, be they mini-game focused or not, now the greedy one heads back to some classic 2d platforming. There are Wiimote motions included in the game, but they never get in the way of the old-school fun. I love seeing Wario back in his traditional outfit, scouring the world for coins, treasure, and some garlic when he’s feeling down.

Last but not least, we have Mega Man 9. You don’t get anymore old-school than this release. Capcom took the seires all the way back to NES times for this one. 8-bit sound, graphics, and gameplay at its best. Don’t let the retro graphics fool you, this game will kick your ass harder than 3d camera controls ever have. While Wario and Kirby are simple yet addictive 2d romps, Mega Man 9 is out to make you cry. Dr. Wily wants you to throw down your Wiimotes in frustration, and there’s a good chance you’ll do just that. Frustration at its finest, but it’s the good kind!

That right there, is my idea of a perfect week in gaming. That’s only looking at the 2d side of things! I don’t dislike 3d by any means, which is why I can’t wait to get my hands on de Blob, Lego Batman, and more. I’ll just always have that special spot in my heart for 2d gaming. How do you feel about the recent push for 2d titles? Do you like the retro return of Mega Man, or do you want things to head more in a ‘Legends’ direction? Do Wario and Kirby in classic form get you excited, or are you waiting for the next big 3d outings?

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GoNintendo ?End of day? thoughts – I am in 2d heaven

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New Diablo Game All But Confirmed Via Blizzard WWI

A new Diablo game announcement is almost certainly forthcoming based on a prominent notebook being handed out at Blizzard’s World Wide Invitational in Paris.

The notebook (pictured left) was just handed out in advance of the event’s opening ceremony, and was promptly captured by worldofwar.n…

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New Diablo Game All But Confirmed Via Blizzard WWI

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Bad hair day: the worst hair in video game history

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Yeah…I think Sindel can dish out a bad hair day. Check out the full list here.

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Bad hair day: the worst hair in video game history

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