The Passions of a Video Game Designer

Do you love video games? Do you spend hours playing on your new X-Box 360, or PS-3? Do you believe you have a great idea, and can develop the best game to hit the industry till date? In that case, you should consider becoming a video game designer.

Video gaming has evolved into a multi-billion dollar industry over the last two decades. And with a number of people buying games, even at $50 a game, apart from the consoles, this industry has seen tremendous growth. Coupled with the advancement in computing technology, games have evolved a lot from the black and white games of the 70’s and early 80’s.

Today, games are lot more interactive, and creative using all the latest graphics, and real looking images and scenes. So much so that certain games do not look animated anymore, but seem like an extension of real life. This has increased the demand for more creative games, based on highly interactive and creative plots. This has seen a surge in demand for video game designers with numerous opportunities within various game companies, and studios.

While there are various things that go into the making of a good game designer, the most basic thing is the love for video games. The most eligible candidate would be one who has a passion for games and plays every type of game. He or she should also be among the first to complete and follow the games religiously. The person should be able to recognize the game by just listening to its background track.

After all, with so many people being hard core fans of the games, the game publishing companies would hardly be excited by a candidate that hardly plays any games, and has no exposure, and doesn’t know the intricacies of the gaming industry. Such a candidate should also show aptitude for quick problem solving, and must be able to work under pressure, maintaining tight deadlines.

The reason being that though the quality is very important, the video game industry is very volatile with something or the other is releasing every other day. So to stay ahead of competition, one has to act very fast.

A video game designer is compared to the director of the movie. A person aiming to become a video game designer, should be creative, and have a flair for writing with loads of experience. Video game designers are often people who have studied in related fields like literature etc. To be able to write huge volumes that will define the game, covering every minute detail is a big task, and hence usually experienced people are preferred.

The video game designers industry is so big its expected to beat the hollywood industry in a few years. Find out more about video games, video game rentals, cheats and more.

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Video Game Testing – Can I Become A Paid Video Game Tester?

Yes, its 100% true, You can get paid to test video games. But, the questions is: do you need a degree? are there special qualifications? Or, do you need to meet any other certain guidelines in order to achieve this? In this article, I will answer all these questions and more so that you can get an idea of who has the best chances of becoming a video game tester.

First of all, you do not need a degree from college or any special training to become a video game tester. While you can likely benefit from having a degree, developing contacts and such, it is not required. And in the absence of a degree, large amounts of ambition and persistence must take its place. Either that or an insider who can show you the ropes.

The “insider approach” can either be done by befriending somebody in the gaming industry, preferably a well known tester, or by buying an in-depth book or guide on how to become a video game tester.

Basically, there are two easy-to-meet requirements that need to be met in order for video game developers and programmers to be interested in hiring you. The first: you must have a high level of skill & experience when it comes to playing video games and you have to have an excellent attention to detail. Remember, you’re job is to test games thoroughly; it’s not to try to beat them quickly. As a video game tester, you’ll be looking for glitches, problematic issues, and other factors that detract from the overall gameplay.

The second requirement step is being able to document glitches and bugs properly. You have to make it very simple for the developer/programmer to understand what is happening during the glitch. This way, when it comes time to fix the problem, they won’t have trouble locating it.

If you have a good attention for detail, and can document bugs/glitches properly and clearly, then you’re exactly what many companies are looking for in a video game tester.

If you’re unsure about your abilities, I urge you to test your abilities by playing more video games. However, don’t just play it for fun. I want you to play it like a video game tester would. Expand the horizon of your vision so that you notice all of the elements on the screen as you play the game. This may feel somewhat different than you normally play, but it is necessary to get the practice you need.

Once you have relaxed and have become “one” with the screen, be aware of all the things that are going on on-screen. See how things relate to each other and how one thing can cause another thing to happen. If you spot something peculiar, write it down and document it asap. Write down what happened to cause that abnormality and explain what you deem as problematic.

If you have no problem with these requirements, then you should definitely consider becoming a paid video game tester.

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Stephen Lynch – Craig


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God of War 3: Ten FTW (Top Ten Enemies) S02E24


www.youtube.com Click here to watch God of War 3: Ten FTW (Top 10 Upgrades)! God of War 3: Ten FTW (Top Ten Enemies) S02E24 Larsen and Steve drop some Greek knowledge on all yall. – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - Follow Machinima on Twitter! Machinima ‪twitter.com Inside Gaming ‪twitter.com Machinima Respawn ‪twitter.com Machinima Entertainment, Technology, Culture ‪twitter.com FOR MORE MACHINIMA, GO TO: www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com TAGS: yt:quality=high God of War III GoW War 3 SCEA SCEE UPC 711719811121 MPN B000ZK9QCS Blades of Athena Cestus The Golden Fleece Kratos Icarus’ wings ps3 god naruto death martin psp review sony playstation Cyclops Battle Path Of Eos The Forge Hallway Combat Cestus Combat Pit Of Tartarus Greece gauntlet titan Greek Ten FTW TenFTW TFTW 10FTW top 10

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Who Was the First Person to Make a Video Game?

Just as in every new technology or field of endeavor it is always a bit muddled as to who actually was first. Technology, in particular, is a field where small incremental changes come about and the field evolves. As to who make the first video game we will take a look at different stages of video games from the first game played on a cathode ray tube to the first mass produced arcade game and finally the first console game system that was sold to consumers. All three of these steps were important developments that brought video games to where they are now.

The absolute earliest and first game to be played on some type of a cathode ray tube, and use some type of computer, was a missile simulator type game played on circular screen that looked much like the old radar screens used during World War II. This game was created by Thomas T. Goldsmith Jr. and Estle Ray Mann in 1947. The creation of this game was significant because it marks the beginning of a new age of cathode ray tube and what they can be used for. Up until this point any display like this was simply used as something to be seen. With this game a player could look at it and make changes to what happened on it. It was interactive!

In 1952, what many consider to be the first graphical game was created by A.S.Douglas and it was a tic-tac-toe game called OXO. Over the course of the next two decades between the 1950’s and 1960’s a variety of other rudimentary games started to make appearances with the use of large computers that were tube based. One of the most notable was the game Tennis for two which was created by William Higinbotham in 1958. This game was played on an oscilloscope display.

Video games start to become more sophisticated and take on more realism in the 60’s and the first game to do this was a game called Space War. It was created for a Digital Equipment Corporation computer and it was two spaceships (players) that engaged in a shootout on a starry background. One of the significant things about this game was that the ships were in a gravity well that affected how they moved and how the player had to operate them. This game has been recreated and copied in many different arcade and home versions like Galaxy Wars and in variations like Asteroids.

The First Publicly Released Game

The first game released to the mass public was called Computer Space. It was based on the Space War game and it was a coin operated arcade style game created by Nolan Bushnell and Ted Dabney. It was released in 1971. And in 1972 they released the arcade game Pong which was a big success. These games were the beginnings of the Atari Company.

Video Games Move onto the home Television Set

The very first console video game system that could be played on a television set at home was the Magnavox Odyssey. It was designed by Ralph Baer and it was first released to the public in 1972 and It only met with limited success. In 1975 the real revolution in video games for the home began with the release of the home version of Pong by Atari. Atari landed an exclusive contract for 175,000 units with Sears who would market it and sell It in their stores. The game was a smash success for the 1975 Christmas season. One of little thought about revolutions about this game was that all the discrete wiring was designed into a single chip which was the most advanced consumer electronics chip ever made until then. This opened up a whole new world of computer games.

Video games have had an interesting history with a lot of different people contributing to their success. They have come a long way and there are no doubt many more interesting and exciting developments to come.

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