The Art Of Video Game Design

Beginning in 1979, video games slowly started to invade homes and occupy young children and adults alike. The first video game was created in Japan and it has evolved greatly over the years. Video games have not only become a hobby for young children, but they have become an obsession for young adults. Individuals are constantly in competition with one another to have the latest and greatest video game. They also race one another to conquer all the levels of the most challenging games. With individuals constantly looking for new challenges, the area of video game design has increased in popularity.

Children are becoming fascinated with video games at a younger age. To prevent them from becoming zombies in front of the television, video game design companies are incorporation education, as well as physical activity to most of their video games. Games such as V-tech and Leap Frog use colors, numbers and words to educate young children on how to read and count. One recent game that has revolutionized the video game industry is Nintendo’s Wii. This game console uses video games to incorporate physical activity. Game users are required to use their physical skills to complete tasks such as fishing, bowling and tennis. While these games aim to educate and increase physical activity among youth, there are still traditional games on the market that simply aim to entertain.

What once started as a recreational activity, video gaming has now become a sport to some people. There are actually tournaments around the world where individuals compete against one another in the latest video games. Individuals also create teams to compete against individuals from all different countries. While most people think individuals play these games for fun, it is actually a very competitive sport. Individuals train for months, even years to master the skills need to conquer a game. They study each video game design and try to learn all the tricks and special features of each game. Individuals are not competing for bragging rights. Some tournaments offer prizes in excess of $500,000, proving that these games are not to be taken lightly.

With the increased popularity of video game tournaments and leisure activities, the career field of video game design is in high demand of qualified candidates. Colleges all over the country offer programs to teach students about video games and how to design them. Courses include work in graphic design, script writing and drawing. Classes are also offered in a variety of different specialties aimed to make individuals marketable in a variety of different fields. Students learn essential computer skills such as Photoshop, animation and cinematography. However, these computer skills are also important skills in different career fields, therefore opening numerous opportunities to graduates in this specific program

Upon completion of a video game design program, students can work for numerous different companies. Design companies are constantly looking for fresh thinkers and creative individuals to take their video games to new levels. Students in design programs learn how to conceptualize, design and plan animations and video games. They also learn how to produce and evolve character models and design levels in video games. Along with these important video game skills, students also learn marketing, business and entertainment law to make them a well-rounded candidate.

With a video game design degree, students can not only use their imaginations to create games, but they can also manage the production of games or be a critic with the skills they learn through this particular program. What was once thought of as simply entertainment has become an increasing popular industry.

Andy West is a freelance writer for Virginia College. Virginia College offers a professional Video Game Design program. Please visit Virginia College at http://www.vc.edu/site/program.cfm?programID=63 .

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Video Games and the Female Audience


Episode Six in my series of video “lectures,” with special guest star: Gamasutra’s Leigh Alexander! Enjoy the new title and credits! I can be reached at floydo_animation at yahoo dot com. Leigh can be reached at leighalexander1 at gmail dot com. Read more by Leigh at: sexyvideogameland.blogspot.com Like the intro/outro music? Download the full tracks here! Penguin Cap www.carbohydrom.net Test Dummy ocremix.org

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129, MORE racism in video games? I beg to differ…


Willie Jefferson posted a blog ripping into a few different games and talking the usual crap that morons talk. Let me be the first to respond…..

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New Super Mario Bros

  • New items include the propeller suit, which will shoot players high into the sky with just a shake of the Wii Remote and Mario?s new ability to transform into Penguin Mario.
  • New Super Mario Bros. Wii offers a combination of cooperation and competition. Players can pick each other up to save them from danger or toss them into it.
  • Supports 2-4 players in multiplayer mode.
  • Mario, Luigi and two Toads are all playable characters, while many others from the Mushroom Kingdom make appearances throughout the game. Players can also ride different Yoshi characters and use their tongues as weapons.
  • Players can use the motion abilities of the Wii Remote controller. The first player to reach a seesaw might make it tilt to help his or her character. reach a higher platform ? and then tilt it incorrectly just to mess with other players.

Amazon.com Product Description
Developers at Nintendo have dreamed of creating a simultaneous multiplayer Super Mario Bros. game for decades. The Wii console finally makes that dream come true for everyone with New Super Mario Bros. Wii. Supporting 2-4 players in side-scrolling co-op and competitive platforming action, and featuring a mix of fan favorites and new characters, new powerups and various input options via the Wii Remote, it is destined to b… More >>

New Super Mario Bros

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Video Games and the Uncanny Valley


www.edge-online.com Episode Four in my series of video “lectures,” made in association with Edge. Co-written with James Portnow, cofounder of Divide By Zero Games. Loosely modeled after Ben “Yahtzee” Croshaw’s Zero Punctuation reviews. I can be reached at floydo_animation at yahoo dot com. James can be reached at jportnow at gmail dot com. Like the intro/outro music? Download the full tracks here! Penguin Cap www.carbohydrom.net Bumpin ocremix.org

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