“We’re only just now taking advantage of the real strengths of the form. That’s partly because it took awhile to gain the trust of the audience that we weren’t going to just sort of abandon things in the middle, or take forever to come out with episodes, as has happened sometimes in the past with episodic development. For that reason, some of our earlier series… the episodes are much more separate from each other, so that each one is kind of an individual little piece that you play. But really, where the strength comes in is when you do kind of string them together in a mini-series way, sort of like a saga, and there’s lots of stuff for you think about in the intervening time between episodes, and you really are sort of engaging the audience in one story over the course of about half a year, real time. When you do that, it has the effect of making the thing feel really very epic.” - Telltale’s Dave Grossman
Not many developers are trying out episodic gaming, and even those that are don’t go about things as Telltale does. I really think Telltale has nailed the episodic method of delivery, and I can’t wait to see what other series’ they bring over to Wii…and hopefully DS.
