“I don’t like this divide we are building. More and more we are saying these ones here are core games and these one here are casual games. Actually I think that is an incredibly divisive thing and if we’re not careful the amount of attention we put into these core games will get less and less because they are so expensive to make. Less and less people will be able to afford to make them.” - Peter Molyneux
I have to agree with Mr. Molyneux there. If we keep being so adamant about separating the experiences, we are going to end up hurting one side of development. Casual are ready to embrace core, but core has to be willing to let the casual side in.
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Molyneux - Casual/Core divide could hurt core games
