High Voltage – Wii waggle can be a dangerous thing

We use the Wii motion to some degree. A lot of games use it, and it’s kind of annoying. What we tried to do is really incorporate the easy [motions]. We don’t have any of the pull back or push forward ones. But we did a little bit of the twist, but it’s subtle… A lot of our weapons have a horizontal path. If you move the Wiimote to the left and right you are actually changing your reticule and the way the bullets travel. You can slice through the air and different directions. Little stuff like that really takes first-person shooters to the next level on the Wii. – Micah Skaritka, designer for The Conduit

There is definitely a place for waggle, but it’s a rough thing to implement in a first person shooter. You can be sure that High Voltage won’t go nuts and ruin The Conduit’s gameplay with too much waving about.

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High Voltage – Wii waggle can be a dangerous thing

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