Yes, you could have gone to GDC 2010 if you wanted to, but you would have had to pay a pretty penny to get in. Would it have been worth the trip and the cost? If you like to hear panels about video game music, it certainly seems so! Good news is, you can just catch up on three of the best game music panels in the article below. It’s like being there at GDC…just a few days late!
This is a screenshot and test footage from a fan-made 2.5d Sonic game. There’s a lot of discussion going on right now, with people saying that this project actually looks better than Sonic the Hedgehog 4: Ep. 1. What do you guys think? Would you rather play this, or the real deal?
This image comes from a panel held by Richard Evans, AI Specialist working on the Sims franchise. At GDC panels, laptops are often hooked up to big screens for all in the audience to see. In this instance, Evans had his laptop hooked up a bit before the panel actually started, and this picture was caught. The picture is indeed the real deal, and as you can see, there is a folder labeled ‘Sims 3 DS’. Looks like we have an unofficial confirmation on our hands!
A portion of a NowGamer interview with Suda51…
NG: You’ve said that NMH2 will be the end of Travis Touchdown’s character. Do you still rule out continuing the character’s story?
S: I want to conclude Travis Touchdown’s story with this game. But No More Heroes 2 is really for fans of the first one, so if I get a lot of response from the fans asking for a No More Heroes 3 – and as long as Rising Star make a lot of sales (glances at Rising Star PR) – then it’s possible that we could do a third game.
NG: Do services like PSN, WiiWare appeal to you? They allow designers to realise more experimental ideas, and make smaller games.
S: I’m hoping to do so in future. Right now, I’m focussed on the game for EA and I don’t have time for anything else. Maybe someone else within the Grasshopper team without a lot of experience but a lot of ideas, it could be a good way to get them to try something of their own.
See the rest here:
Suda – No More Heroes 3 if fans want it, interest in WiiWare
Mr. Wright describes how he starts every single day, and it sounds like a pretty good way to kick things off to me. This information comes from Wright’s GDC panel that’s taking place right now.
Every morning, Wright gets a cup of coffee and busts out the DS for some Advanced Wars.
Man, that’s a way to kick the brain into overdrive! I guess it’s important to get the creative juices flowing when you’re Will Wright!
A portion of a WiiLoveIt review…
You might get your money’s worth if you enjoy combining multiple sound clips together to produce funny sound effects either for friends or for your own enjoyment. Although most will find that those 200 points are better spent elsewhere, some can take Rec-Rec and have fun for 5 minutes at a time without taking it too seriously.
Excerpted from:
Electroplankton Rec-Rec – review
During Jason Rohrer’s GDC panel, we learn a bit more about Diamond Trust, the mystery DS game that is being published by Majesco. Apparently, Majesco originally thought that the game’s idea was a bit too much for the DS crowd.
“Majesco rejected the idea because it was too sensitive a subject for the DS market.”
Obviously, things have been tweaked a little bit to better suit the DS. I just don’t think Majesco is making a smart move picking this one up. I really don’t believe it’s going to sell well, even if it deserves to.
I do not play many sports in real life. I guess it all depends on what you call a real-life sport. I go bowling, love to play badminton, and cannot get enough of Frisbee. I don’t think you’re going to find too many people that love to watch those events on TV, as football/baseball/basketball/golf are taking up more of the time. When it comes to those sports, I’d much rather tackle a video game version than real-life. I just know that I could handle the game, but I could never compete in the real world! Well…maybe if I tried I might find a different result.
A portion of a Game Informer interview with former Electronic Gaming Monthly staff member Shawn Smith…
GI: What can you tell us about yourself, your art/gaming background, etc.
SS: I’ve always been interested in art and design, but of course growing up I read comics, watched cartoons and played video games. I eventually worked my way toward some semblance of adulthood, and worked at EGM for six years or so, some of that time as a game reviewer. I loved it, but it was time to move on in 2000. I went back to college (a move many called crazy), and obtained my art degree in painting. The planets aligned around that time and I started making these weird stuffed animals based on the weird creatures in my sketchbook. A culmination of my various interests in a lot of ways. Fast forward to them becoming Shawnimals, and the business slowly took shape.
The rest is here:
Shawnimals creator discusses the start of his business